Journals

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Dev Journal


Elemental Multiplayer Revealed

Come Beta 2 (end of February), multiplayer should come to Elemental.  Multiplayer in Elemental is going to be done in an unusual way for a strategy game. In fact, Elemental’s multiplayer is more akin to what you would typically see in a first person shooter. Here’s how it works: Option 1: Play on the Stardock servers: Player loads up Elemental, chooses Multiplayer, selects “Host” (or Join). If they select Host, it will find the nearest (geographical) Elemental serve... [read more]

News


Elemental: Go buy the February issue of PC Gamer now!

The February 2010 issue of PC Gamer lists the Top 10 games of 2010.  And guess which game made the list? That’s right’s Starcraft II.  But there’s one other strategy game on there – a turn based strategy game at that: ELEMENTAL along with an exclusive screenshot. Here’s a little teaser (not the same shot but similar): [read more]

Dev Journal


We’re back..

Ah, vacation is over.  So much to do.  The next public beta is scheduled for Thursday, February 4th.  That build should have the dynasties and quests in it.  Don’t worry, it will NOT be fun yet, I promise. I try to suck out all the fun in the betas. I need to.  Below is a picture of me at work that might help: [read more]

Dev Journal


Elemental: How I Spent my Christmas Vacation

Remember Christmas-time back in grade school? You'd wrap up your assignments, have some parties, then go home for TWO STRAIGHT WEEKS of toys and relaxation? Well, because of the way things fell this year, the staff at Stardock was also granted the gift of 14 days of off-time over the holidays. It's been great, and while visions of Elemental still dance in our heads (I have some new ideas about population growth for next Monday) we're all thoroughly enjoying the time away from our desks. &nb... [read more]

Dev Journal


Elemental: Quest Discussion Part 2

In part 1, we talked about quests in general.  Now it’s time to get to the heart of the matter. Step #1: CLASSES of quests As one player put it, quests have to be broken up into components. Think of these as the building blocks of a quest (or “bricks” as one user put it). How are quests initiated? Here are the ones that come to mind: 1. Some tiles would contain an object that when a player enters that tile, triggers a quest event. These tiles would appear on both the c... [read more]

News


Elemental: December Status Report

If you're interested in seeing where things stand, check out this recent journal entry: https://forums.elementalgame.com/372152 [read more]

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