Journals
Dev Journal
Saturday build (1Z1) is available
The team got a Saturday build up. Kudos to Boogiebac and the team burning the midnight oil to squash some fairly basic stability issues. Using my cheese tactics, I was able to beat the included map in 61 turns. Before the end of beta 1, Elemental has to pass the following tests: 1. Is there a reasonable expectation of being able to play through a game without it crashing? 2. Are saved games reliable? 3. Can you load a game from within a game. [Fail in current b... [read more]
Dev Journal
Greetings! Today we released beta 1Z. There are a number of stability hicups that will need to addressed with an update this weekend but overall we’re pleased with the results so far. However, it is our determination that beta 1Z is not sufficiently stable enough yet to proceed to beta 2. Sorry guys we just want to make sure we aren’t rushing anything. What’s next The remainder of Beta 1 will be about stability. Making game mechanic changes and the process of tu... [read more]
Dev Journal
The beta hasn’t been published yet, we’re still fixing a couple of bugs so it'll be tomorrow before it goes public since it's 5pm EST here already. Here’s the change log: - Elemental 1Z Change Log - *********************************************** ** New Features ** *********************************************** - Economy Overhaul - Overview: The major resources in the game have been switched over to being GLOBAL (per- player opposed to per-city). Buildi... [read more]
Dev Journal
Rough sketch of the races of Men
This likely won’t make the final cut into the game because it’s too much for new users. But for those of you interested in the lore of Elemental and how races, factions, and allegiances work under the covers: In beta 1Z and beyond there will only be three included races: Men, Trogs and Urxen. But for those of you in the current beta, we have it sub-divided out much further. The race of men long ago were split into two parts – west and east. The west fought the Tita... [read more]
Dev Journal
To recap: Elemental is an upcoming turn-based strategy game set in a magical world that is recovering from a great magical battle known as the cataclysm. The world has been devastated and most of the magic of the world is gone. Fortunately, a handful of beings have risen from the ashes with the ability to channel magic. These great Sorcerers are the sovereigns who must build new kingdoms (or empires) from the ground up. When you start the game, there is only 1 person. This is... [read more]
Dev Journal
Elemental: Rebuilding a civilization
A century has passed since the cataclysm. Tar-Thela is slain. Curgen the Dred’nir is gone. Talax is gone. The combined armies of the west aided by the last Emperor of men in the east, Amarian were successful in stopping the Titans from opening a passageway to their native world. However, the breaking of such a powerful spell broke the world. In the aftermath of the cataclysm, nearly all life on Elemental perished. A century later, life has begun to return to the world. Scat... [read more]
Dev Journal
The world of Elemental Beta 1Z
For Beta 1Z we are going to do something different. We are hard-coding it to a particular map so that we can better debug any problems players encounter with it. This is the cloth map of beta 1Z. It’s designed with 4 players in mind and is very tiny. But it should let players “play” through the basic game mechanics of Elemental. I whipped this up in the map editor. This Summer, players will be able to take a crack at making their own worlds. I hate to say this but I fou... [read more]