Releases March 17, 2026

Journals

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Dev Journal


Ugly children

So this week the dynasties got in.  To skip to the good part, your sovereign gets married and has children. Eventually, those children grow up and you can then arrange marriages with them with other sovereigns. Your children, in turn, will have children of their own.  And that’s where things got interesting…or more specifically: ugly. For today’s code review, we were looking at the algorithms being used to produce off-spring.  We don’t want them to be just random but rather h... [read more]

Dev Journal


Tiny coincidences

Many of you have played Age of Wonders. It’s a fantastic series of games.  I was noticing today that our lead composer (both on Galactic Civilizations II and on Elemental) is the same lead composer from Age of Wonders. [read more]

Dev Journal


The importance of optimization

When I was a kid, the Amiga could multiask on 512K of memory and run some pretty darn good games. My Commodore 64 was a blast to play and required less memory than a typical modern icon image. Today, we live in an age where the resolutions are so large, the textures do detailed that we need lots of memory.  I think most people recognize this. But one thing we really tend to focus a lot of attention on is performance.  Readability in code is important but so is performanc... [read more]

Dev Journal


Elemental: The MUST HAVE 2010 TBS requirements

As reported elsewhere , Elemental will not be released next month but is tentatively scheduled for 3rd quarter 2010. Those of you who have been reading these journals of course have known that since last Fall but we had neglected to change the update on the store page. So that we can refer to this journal entry later, we are not committing to any particular date. “When it’s done” is basically our time schedule.  That doesn’t mean we’ll wait until every feature we can possibly ima... [read more]

Dev Journal


“The Dumbest Smart Person”

We had a mouse in our attic.  My wife, who grew up in the country, hates mice and wanted me to kill it. But I convinced her to let me capture the mouse. So I put up this special mouse trap in the attic and this morning at 5am I heard noise in the attack. I leaped out of bed, went up in the attic and got my mouse and took this video. Then, I took the mouse downstairs into the kitchen and put him in a fishbowl to transport him to the field near the o... [read more]

Dev Journal


Elemental Multiplayer Revealed

Come Beta 2 (end of February), multiplayer should come to Elemental.  Multiplayer in Elemental is going to be done in an unusual way for a strategy game. In fact, Elemental’s multiplayer is more akin to what you would typically see in a first person shooter. Here’s how it works: Option 1: Play on the Stardock servers: Player loads up Elemental, chooses Multiplayer, selects “Host” (or Join). If they select Host, it will find the nearest (geographical) Elemental serve... [read more]

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