Releases March 17, 2026
Journals
Dev Journal
Seven thousand years ago was the noontide of the mortals of Elemental. It was the age of the Magicians. The world was filled with magic and wonder. Its power shines as a beacon across the universe and gains the attention of immortal beings that would become known as the Titans. The immortals found a world lush with life and rich in magic. They soon set out to dominate this world and in doing so soon found themselves in conflict with the mortal Magicians and wi... [read more]
Dev Journal
Overview Elemental: War of Magic is a turn-based strategy game set in a world of magic, warfare and intrigue. In it, players take on the role of a powerful sorcerer known as a “Channeler”. Players found new cities, research new technologies, study spells, build a family dynasty, engage in diplomacy, fight wars, go on quests and much more as they strive to overcome all enemies and dominate the world. Key Features Randomly generated maps. 10 Unique Factions (or create ... [read more]
Dev Journal
Here's our full list of medallions so far. In Elemental, we're going to use medallions as part of the UI to help identify things. A lot of users like using them for their avatars. Here they are. New: February 2010 ... [read more]
Dev Journal
People of Elemental: the Empires
The Empires of the East are dominated by races of beings collectively known as “The Fallen”. These are beings that bred by the Titans of old to be better than the mortal men and dragons and other “natural” creatures of the world. There are lots of Fallen creatures in the world. The Empires are led by beings that are both sentient and social (dragons, are sentient but are solitary). The Empires believe in the justice of raw strength and strive to increase their power. The Empires of the Fallen The Empire of Umber (Urxen sometimes called “Goblins” in Common). [read more]
Dev Journal
People of Elemental: The Kingdoms
The Kingdoms of the West are dominated by races of men. While of one species, each race is substantially different from one another in terms of culture, capability, and philosophy. The Kingdoms tend to believe in power of individuals to set their own destinies. The Kingdoms The Kingdom of “New” Pariden (“Paridens”, sometimes called “Amarians”, sometimes derisively referred to as Ama’nir) [read more]
Dev Journal
Grrr. We’re gonna get bumped
There’s a big Impulse announcement on Wednesday so we’re going to get bumped to the following Thursday. I guess we’ll just be that much more polished. Sorry about the wait guys. The Impulse announcement is pretty cool though. I’ve been watching what they have in store. It’s one of those “Duh, why isn’t everyone doing this already?” type things. But IT can’t handle us, this and the Sins of a Solar Empire update next week too. On the bright side, there will be a TOOONNN of new ... [read more]
Dev Journal
We’ll be talking about this a lot more soon but I wanted to alleviate some concerns on how magic will work in Elemental. There are over a dozen different books of magic in the game. When a player selects their sovereign (their sorcerer, channeler of magic), they can choose which books of magic they want. Each book will have a cost to it. So you can spend a lot of points on having lots of books or use those points to make your channeler more powerful. In addition, based on what rac... [read more]