Journals
News
Neoseeker Interview About Elemental Modding, Community, and More!
Neoseeker.com has put up an interview with Stardock’s Brad Wardell about Elemental, including discussions about Modding, Tactics, and more. “ The game is very community driven. Does this make it easier or harder to develop, or both? How? Obviously it makes it better. It makes it harder but better. The Community often overestimates the effort to do some things and underestimates the effort to do other things. I’ve seen the same guy who would ask for us to have an “option... [read more]
Dev Journal
Elemental: Beta 2-A Change Log
It has been exactly one week since we released Beta 2. Below is what’s new since last week: Overview: Lots of fixes to how the game plays out and the overall pacing. + Faction ability "Egalitarian" implemented, players with this ability will get female soldiers interspersed with the male soldiers when randomizing a unit type in the unit design window. [Note that in Beta 2A, custom factions are disabled but Tarth is egalitarian). + Fortify unit action ... [read more]
Dev Journal
Elemental: Walkthrough (Beta 2 series)
Introduction Elemental is a turn-based strategy game set in a fantasy world filled with magic, monsters, quests, and danger. The player takes on the role of a Sorcerer (or Sorceress) who can “channel” magic and perform increasingly powerful spells as they level up. The setting of the game is approximately a century after a great war between the Titans. They are gone but the land was decimated. Life has started to return to the world and people are scraping by. The more ambitious ha... [read more]
Dev Journal
This is what my level 4 city looks like in Beta 2-A with the HUD turned off (the HUD will let me see at a glance what a city is producing but that won’t be in until beta 3). Generally speaking, we’ve been cleaning through city improvements that had been lurking around for a long time that had been marked for deletion for awhile but we hadn’t gotten to it. You can still build some pretty hefty cities but they’re a lot less redundant and as you get to know the game, you can, a... [read more]
Dev Journal
Elemental: A Preview of Magic & Sorcery
In Elemental BETA 2, the strategic objectives are strictly limited because the player does not have access to magic. The goal is to see what the strategic strengths and weaknesses of Elemental’s mechanics are when magic has been restricted. Elemental Beta 2 is Elemental: Mundania. In Elemental: Mundania, food is the critical resource. Materials are fairly easy to come by and metal can be found. But ultimately, food is the key strategic element. Food ... [read more]
News
BigDownload’s Elemental Interview with Brad Wardell
BigDownload got some time with Stardock’s Brad Wardell about the ongoing status of Elemental: War of Magic, and have published their interview this week. “ You have said you are taking some time off after Elemental is completed to do some mod making. Why did you make this decision? I really wanted to get back into what I enjoy the most which is pure game programming. I started the company back in college 15+ years ago because of my love of coding computer AI and mod... [read more]
Dev Journal
This week we plan to release Beta 2-A of Elemental. Once Beta 2-A goes out, we will be closing the beta for new users until Beta 3. To join the beta, simply pre-order the game. Now, for those of you not used to being in a Stardock beta, let me emphasize once again: These betas are NOT fun. They are not supposed to be fun. They are NOT demos or representative of the final game play or even the final graphics. What to expect from Beta 2-A There have been a lot of game pl... [read more]