Releases March 17, 2026

Journals

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Dev Journal


Elemental: Stardock’s secrets revealed

Elemental is the most expensive game Stardock’s made. Which isn’t saying much since Galactic Civilizations II had a budget of around $800,000.  Elemental’s total budget is probably less than Civ V’s cutscene budget (which based on what I’ve seen was well spent).  So how does Stardock make a game like Elemental with so few resources? How do we hope to have a successful game in what is considered a “niche” genre? The answer is in two parts: First, you guys. Seriously. W... [read more]

Dev Journal


Beta 2-B Preview`

In Beta 2 and Beta 2-A, we disabled the Adventure, Diplomacy, and Magic technology trees and enabled Civilization and Warfare. In Beta 2-B, we are disabling Civilization and Warfare and enabling Adventure and magic. But wait! How will wars be conducted? It is just going to be a mob of NPC recruits? How do we get food? How do we design better units? How do we better equip our sovereign and our champions? The answer: Magic and Adventuring.  Summon units. Get rare items. Enchant the l... [read more]

News


Neoseeker Interview About Elemental Modding, Community, and More!

Neoseeker.com has put up an interview with Stardock’s Brad Wardell about Elemental, including discussions about Modding, Tactics, and more. “ The game is very community driven. Does this make it easier or harder to develop, or both? How? Obviously it makes it better. It makes it harder but better. The Community often overestimates the effort to do some things and underestimates the effort to do other things.  I’ve seen the same guy who would ask for us to have an “option... [read more]

Dev Journal


Elemental: Beta 2-A Change Log

  It has been exactly one week since we released Beta 2.  Below is what’s new since last week: Overview: Lots of fixes to how the game plays out and the overall pacing. + Faction ability "Egalitarian" implemented, players with this ability will get female soldiers interspersed with the male soldiers when randomizing a unit type in the unit design window. [Note that in Beta 2A, custom factions are disabled but Tarth is egalitarian). + Fortify unit action ... [read more]

Dev Journal


Elemental: Walkthrough (Beta 2 series)

Introduction Elemental is a turn-based strategy game set in a fantasy world filled with magic, monsters, quests, and danger.  The player takes on the role of a Sorcerer (or Sorceress) who can “channel” magic and perform increasingly powerful spells as they level up. The setting of the game is approximately a century after a great war between the Titans. They are gone but the land was decimated. Life has started to return to the world and people are scraping by. The more ambitious ha... [read more]

Dev Journal


My Level 4 town

This is what my level 4 city looks like in Beta 2-A with the HUD turned off (the HUD will let me see at a glance what a city is producing but that won’t be in until beta 3). Generally speaking, we’ve been cleaning through city improvements that had been lurking around for a long time that had been marked for deletion for awhile but we hadn’t gotten to it.  You can still build some pretty hefty cities but they’re a lot less redundant and as you get to know the game, you can, a... [read more]

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