Journals
Dev Journal
Dev Journal #27: The World of Elemental
You’ve loaded up the game, created your sovereign and started playing. You are alone. Well, kind of alone. There’s lots of monsters and goodie huts. The question is, why? Today, I want to give you a bit of a lore dump. Why is the world filled with bandits and ruffians at the start? Why can you only found cities in a few areas? The answer requires us to go back thousands of years.. The First Age: The Age of the Magi Before the first kingdoms, before the first armies, there was Ereog. ... [read more]
News
Elemental: Reforged v1.03 Update Now Available
Elemental: Reforged v1.03 is Now Available Changelog below | Get Elemental: Reforged Stardock has released v1.03 for Elemental: Reforged, a maintenance patch that corrects a long-standing issue with Fire magic, resolves a handful of crashes that were surfacing in longer campaigns, and tightens a range of tooltip and quest text. The most significant change is a fix to Fire spell damage scaling. Several Fire items and abilities had not been behaving as their descriptions im... [read more]
Dev Journal
Video Dev Journal #1: Post-Release Update Highlights | Elemental Reforged
Post-Release Update Highlights for Elemental: Reforged Play Elemental: Reforged Now In this video developer journal for Elemental: Reforged, we discuss post-release updates, including critical bugfixes, improved game AI, a new ability for Heroes and a "will I win?" indicator for the pre-battle UI. [read more]
Dev Journal
Dev Journal #26: Under the Hood
You know those weeks where you're heads down, coffee-fueled, and the commit log looks like a novel? That was this week. And last week. And honestly the week before that. It’s been a bit of a rough few weeks here. Too many big changes got put in too late without enough testing. Sometimes, enthusiasm overwhelms judgement. We just want you guys to have all the cool stuff as fast as possible. And that’s often not the right decision. We've been doing a lot of bug fixing. I know that's not a... [read more]
News
Elemental: Reforged v1.02 Update Now Available
Battle forecasts, expanded modding tools, and stability fixes View the full changelog | Get Elemental: Reforged Now The biggest addition is a new battle forecast system. The pre-battle screen now shows a predicted outcome before you commit to a fight, ranging from Crushing Victory down to Likely Defeat, color-coded green to red. If your champions are at risk of falling, it tells you. Modding support has been expanded. All game data can now be replaced by internal name, ... [read more]
Dev Journal
Elemental Dev Journal #25: Spring Roadmap
Lots of cool things going on. We’ve been reading the feedback closely as well as reviewing and fixing crash reports. Your posts are extremely helpful in narrowing things down. So today we want to talk about the roadmap for Elemental: Reforged. We have two years (at least) of budget now. Thank you for all your support! So let’s dive right into the near term: Version What is it When is it 1.02 Bug fixes, usability improvements, AI improvement... [read more]
News
Elemental: Reforged v1.01 - AI Improvements, Balance Tuning, Stability Fixes
Elemental: Reforged v1.01 - AI Improvements, Balance Tuning, Stability Fixes v1.01 is now available. This update focuses on AI decision-making, balance adjustments, performance and stability fixes, and a long list of bug and text corrections reported by the community since launch. Get it Now | Full Changelog Smarter Non-Cheating AI The AI settles cities more intelligently and no longer picks barren tiles. Spell usage and outpost construction decisions have... [read more]