Journals

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News


Elemental: War of Magic - New Video from GDC '09

The Stardock crew are at the Game Developers Conference this week, and one of the highlights is Brad Wardell showing off a new video of the upcoming, Elemental: War of Magic.   [read more]

Dev Journal


Elemental: War of Magic – GDC Video Walkthrough

Check out this video of Elemental: War of Magic, which was shown at the 2009 GDC.   [read more]

Dev Journal


Elemental: Community Support Part I

Now for those of you who know me, none of this will come as a shock.  For Elemental, one of our chief goals is to make a game where the community can keep it going forever and ever. That means automating as much as possible in game from our standpoint. We want people to mod and mod and mod the game. For instance, if someone wanted to make Carcassonne (I think that’s what it’s called) I want people to be able to do that with Elemental. What people don’t understand about Elemental i... [read more]

Dev Journal


The World of Elemental

A world broken in two The continent of Cartagia was broken into two at the climax of the titanic war between “the powers” in what became known as the cataclysm. From this we now have what the inhabitants simply refer to as “the west” and “the east”. When the world was broken, all was laid waste and much lore was lost. In the time that became known as the “War of Magic”, we saw Channelers begin to return and carve out kingdoms. During the War of Magic, the world was again l... [read more]

Dev Journal


Elemental: scale of power

Our story so far… In Elemental, you design your own units. The only units you can create in Elemental are either men or Fallen. So that we can kill any illusions now: There aren’t cities where you get to crank out armies of Unicorns and dragons or goblins. There are dragons and trolls and other such creatures in the game. But they are rare, special and have to be recruited. Your units start out as peasants. And you can train them (which gives them more HP) and y... [read more]

Dev Journal


Elemental: Tactical battles

One of the major differences between a game like Galactic Civilizations and Elemental is going to be the tactical battles. Players won’t have to actually fight these if they don’t want. If you’ve played Galactic Civilizations, you can pretty much imagine how the tactical battles in Elemental will work in the sense that they’re really just the next step from what we had in GalCiv II. The idea is that you zoom in to a given battle and you see all your units there. From there, y... [read more]

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