Releases March 17, 2026

Journals

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Dev Journal


New Modding area added

        For those of you working on mods, we’ve added a new mod area called “other” that you can upload pretty much anything you’d like. https://www.elementalgame.com/mods [read more]

Dev Journal


About multiplayer

It's been awhile since I've written a dev journal and we've got some new faces around here, so I'll take the opportunity to introduce myself. I'm Cari Begle, and I'm Stardock's Senior Game Designer and the programming lead on Elemental.  I've been working here at Stardock for 10 years.   Today I'm going to talk about Multiplayer.  I'll start with a quick rundown of the features for the people who haven't tried the beta,  and then get into some techie talk for those of you ... [read more]

Dev Journal


Thursday musings

Greetings! v1.09 work The team is hard at work this week on v1.09 which we expect to put out next week. It’s mostly fixes, memory optimization, performance optimization and hopefully some updated AI stuff from me. v1.1 development At the same time, we’ve been combing the forums and looking at all the suggestions to see the game from different perspectives. A lot of these ideas are going to make it into the first major game play update (v1.1) which will also serve as t... [read more]

Dev Journal


Elemental: Back in the Thick of It

Greetings! For those who didn’t know (and I don’t know if anyone cares) I’ve actually been out for the last two weeks, ‘expanding my dynasty’, so to speak (baby #2). It was a nice dose of reality coming off a pretty rough month - but you guys have been around the forums, so I wont churn that bucket of woes. Instead, I’d like to take a fresh look at where we stand right now. While my time away didn’t provide the rest I would have liked, it did get m... [read more]

Dev Journal


Elemental: War of Magic v1.08 Change Log

--------------------------------------------------- ----------- Elemental v1.08b Change Log ----------- --------------------------------------------------- We are on the process of putting up v1.08 of Elemental: War of Magic. Here’s a change log over v1.07: + LOD optimizations across improvements and tile designs + Continued memory optimization + AI handles its sovereign more intelligently + AI more effective at going after targets of opportunity ... [read more]

Dev Journal


This week’s “stuff”

They’re staging v1.08 tonight with the hopes for a general release tomorrow (no promises).  The bulk of the team’s efforts have been on taking care of compatibility, performance, memory and stability both single player and multiplayer. In the near term, multiplayer is on the box so this has to be delivered and we apologize for the delay. After the initial launch of Elemental: War of Magic, we went back and did a post-mortem on how things could be done better and through this has emerge... [read more]

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