Releases March 17, 2026
Journals
News
Elemental: Fallen Enchantress Wallpapers and Logons
With the announcement of Elemental: Fallen Enchantress we had some fans asking for some higher-resolution images that could be used for wallpapers. You asked for them, so here they are! These first two releases are available as both a wallpaper and logon for Windows. To use the logon files you will need LogonStudio which is a free application developed by Stardock. https://www.stardock.com/products/logonstudio/ Wallpapers ... [read more]
Dev Journal
Fallen Enchantress, a new game
“Expansion Packs” In the time before digital distribution, you had “expansion packs”. It is a concept that has survived well into the digital distribution age. You’d release say Galactic Civilizations II: Dark Avatar as an expansion for people who had the game and then Galactic Civilizations II: Gold Edition for new buyers. Similarly, we released Sins of a Solar Empire: Diplomacy and Sins of a solar Empire: Trinity for new buyers. So why was that done? The answer... [read more]
News
Elemental: Fallen Enchantress takes Stardock’s fantasy strategy game in a new direction
PLYMOUTH, MI - January 11, 2011 Stardock released the details of the next chapter in its Elemental fantasy strategy game world. Elemental: Fallen Enchantress includes an all-new battle system, more sophisticated spell casting, an updated economic system, new game mechanics, more creatures, quests and much more. Elemental: Fallen Enchantress will be released as a stand-alone game but will be free to all players who purchased Elemental: War of Magic in 2010 and will be heavil... [read more]
Dev Journal
Design is my favorite part of the development cycle. I enjoy the iteration (polish) phase, implementation is less fun for me (because I’m maintaining the schedule and making sure everything is moving in the right direction, not actually making cool stuff). Lockdown is no fun at all. But design is the best. I spent most of December working on design docs for the first expansion. I talked in an earlier Dev Journal about the phases of game development and how t... [read more]
News
BigDownload Interviews Stardock’s Brad Wardell about Elemental and More
BigDownload has a new interview up with Stardock’s Brad Wardell where Elemental: War of Magic, Impulse , and other items of interest are talked about. In a forum post you said you have now approved a budget to continue development of Elemental for the next two years. What can you tell us about what players of the game can expect in both the near and far future? The main things to expect from Elemental will be two very large expansions. While many gamers have seen ... [read more]
News
Gamasutra Interview with Jon Shafer
Gamasutra.com has an interview with Stardock’s Jon Shafter, and this is another you definitely want to sit down and read. “ You mentioned some of the things that attracted you to Stardock, like the personality of the company and how Brad Wardell [Stardock CEO] approaches making games for the PC platform. What exactly do you mean by that? JS: The biggest thing is that Brad is the CEO and full owner of the company. So he has complete leeway to do whatever he wants. And Stardock... [read more]
Dev Journal
Elemental: War of Magic v1.11 out
Sometimes good things come in very small packages. v1.11 is pure AI and bug fixing. Grab it now. I think you’ll be pleased. [read more]