Journals

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Dev Journal


Map generation fun

Doing nothing but AI work today. [read more]

News


The 2012 Stardock Customer Report

Each year we send out a customer survey which many of you probably participated in, which asks our customers a variety of questions and gives us a look at our customer base and gives you a chance to give feedback that we can work with.  We take this data and look at it very carefully, and put together the results and share it with our community.  Stardock’s President and CEO Brad Wardell presents the Customer Report and talks about where Stardock started, what we’... [read more]

News


Examiner: 5 Reasons to Play Fallen Enchantress: Legendary Heroes

Examiner.com has put up a great article describing 5 reasons to play Fallen Enchantress: Legendary Heroes. You'll need to head over there and check out those 5 reasons and let us know us what you think! http://www.examiner.com/list/fallen-enchantress-legendary-heroes-5-reasons-to-play   [read more]

Press Releases (FE)


Legendary Heroes Beta Now Available

The new expansion, Fallen Enchantress: Legendary Heroes is now available for beta access. Get access to the beta TODAY and the final version upon release. Legendary Heroes is more than a traditional expansion pack and more of a top to bottom improvement to the core game play. The graphics are substantially better, the game design tighter, the game play swifter and the world richer with more monsters, spells, quests and more. What's new in this expansion? NEW Champion Sys... [read more]

Dev Journal


Highlights from Legendary Heroes

Overall, we’re pretty happy with how Elemental: Fallen Enchantress turned out. It’s sold pretty well and it’s looking like it’s going to end up with an average review score of about 4 out of 5. Obviously, there’s always room to improve. And that’s where Legendary Heroes comes in.  This expansion pack is a top-to-bottom revisit of Fallen Enchantress. We’ll have a full change list up soon (and it’s many pages long) but here are some of the highlights told in screenshot form.   ... [read more]

Dev Journal


Shadows, my oldest enemy

The goal is to have the Legendary Heroes beta out this week.  It’s been held back mostly because we’re having trouble with the self-shadowing. Shadows are a pain in the butt.  In Sins of a Solar Empire: Rebellion, more engineering hours were spent on the self-shadowing than anything else. But ya gotta do it. It’s one of those uncanny valley things. Game Geeking Derek (Kael) and I have been going over various UI elements, particularly regarding the behavior of selected ... [read more]

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